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back2root:archives:denthor:part-08

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back2root:archives:denthor:part-08 [2021/09/18 20:39] – [Optimisation] fraterback2root:archives:denthor:part-08 [2024/08/27 09:04] (Version actuelle) – [Drawing a 3D point to screen] frater
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 Total = 153 clock ticks Total = 153 clock ticks
                                                          
-<WRAP center round important 60%>+<WRAP center round important>
 Don't take my clock ticks as gospel, I probably got one or two wrong. Don't take my clock ticks as gospel, I probably got one or two wrong.
 </WRAP> </WRAP>
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 ==== Rotating a point with matrixes ==== ==== Rotating a point with matrixes ====
  
-<WRAP center round tip 60%>+<WRAP center round tip>
 I thought that more then one matix are matrisese (sp), but my spellchecker insists it is matrixes, so I let it have it's way ;-) I thought that more then one matix are matrisese (sp), but my spellchecker insists it is matrixes, so I let it have it's way ;-)
 </WRAP> </WRAP>
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 </code> </code>
  
-<WRAP center round info 60%>+<WRAP center round info>
 Zoff is how far away the entire object is, Xoff is the objects X value, and Yoff is the objects Y value. In the sample program, Xoff start off at 160 and Yoff starts off at 100, so that the object is in the middle of the screen. Zoff is how far away the entire object is, Xoff is the objects X value, and Yoff is the objects Y value. In the sample program, Xoff start off at 160 and Yoff starts off at 100, so that the object is in the middle of the screen.
 </WRAP> </WRAP>
back2root/archives/denthor/part-08.1631990380.txt.gz · Dernière modification : 2021/09/18 20:39 de frater