Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentes Révision précédente Prochaine révision | Révision précédente Prochaine révisionLes deux révisions suivantes | ||
agi-game:leisuresuitlarry:reference-timer [2021/05/02 21:23] – frater | agi-game:leisuresuitlarry:reference-timer [2021/05/02 21:30] – [Timing and Timers] frater | ||
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Ligne 8: | Ligne 8: | ||
#define varClearStatusSeconds | #define varClearStatusSeconds | ||
#define varTimerSpraySeconds | #define varTimerSpraySeconds | ||
+ | #define varTimerSprayMinutes | ||
#define varTimerBreathSpraySeconds | #define varTimerBreathSpraySeconds | ||
#define varSecondsSinceKeystroke | #define varSecondsSinceKeystroke | ||
Ligne 33: | Ligne 34: | ||
==== varTimingDelay [v67] ==== | ==== varTimingDelay [v67] ==== | ||
- | This timer only raise (Set) the boolTimingDelayOut [f75] when reach 1 second left (not 0, to avoid loop to 255 (-1) value). | + | This timer is used by any room logic to set a timer (example, if larry won't move, after few second |
- | The logic change | + | This timer only raise (Set) the boolTimingScriptDone |
- | The timing Handler decrease | + | Any room logic can change |
- | ==== v68 ==== | + | The timing Handler decrease the value until it's reach 1. |
+ | ==== varClearStatusSeconds [v68] ==== | ||
- | This timer clear part of the line #24 when reach 1 second left. | + | This timer is used to clear part of the line #24 when reach 1 second left. |
It's used to clear bottom line. | It's used to clear bottom line. |